Ray Traced Shadows in World of Warcraft Shadowlands

  • I'm not exactly certain if the event is functioning as planned. At the moment, Stormwind is completely overrun with ghouls which are rampaging through the Wow gold classic streets and virtually everything that goes. The auction house, sellers, and even the bank are unusable--which might be frustrating for players that, once the event is truly reside, are only trying to go about their day to day business.

    On the WoW subreddit, players also have found ways to bring the zombie infestation outside of capital cities, making whole regions of Azeroth uninhabitable. It is amusing to realize how much the mirrors a real zombie plague, as slain players and NPCs equally change to ghouls so their numbers are constantly growing.

    Fortunately, WoW game developer Jeremy Feasel confirmed the zombie invasion part of the event will only be active for a few hours throughout the day rather than all the time. I am actually a bit disappointed with that, frankly, because I believe it'd be interesting to see an all-out, 24/7 invasion that players need to try and contain--something similar to World of Warcraft's infamous Corrupted Blood incident.

    The Scourge Invasion is only one part of Shadowlands' pre-launch event. Players may also venture into the frigid wastes of Northrend to battle bosses and make powerful loot, and there's also a new story quest to try out.

    Otherwise, you can wait till the event inevitably starts sometime in the coming months. But now that it is about the PTR, it'll likely be happening sooner rather than later

    Since publishing our first story, YouTuber and Reddit user'KokushiGG' has posted a new video displaying Ray Traced Shadows from the zones in the growth. You'll discover the video down below. Like yesterday's screenshots, we may observe the gap in Shadows is quite minimal with all the newest feature enabled. Enabling Ray Traced Shadows, however, will seem to greatly affect operation with FPS dropping from 120FPS to 60FPS in some cases.

    Ray Traced Shadows in World of Warcraft Shadowlands have now been enabled on the game's Beta/PTR, and the very first comparison shots have surfaced online.

    Back in April of this year, Blizzard additional Ray Traced Shadow options to the game's Alpha. Unfortunately, real Ray Traced Shadows were not enabled just yet and people in the Alpha were only able to view the new options. According to the option's description, it"improves shadow quality together with beam design, which produces shadows with much more natural softness, greatly improved precision, and out of cheapest wow gold additional light sources"